People keep noticing things! This post (http://www.gamedev.net/community/forums/topic.asp?topic_id=321172) at GameDev.Net talks about core functionality of games and innovation as seen through sets of verbs (actions) that describe gameplay. In Software Species, there is a skunkworks project underway, which, coincidentally, has revealing action-verb innovations in PC games as one of its goals... Cool, huh?
09/05: Keep Wishing for Peopleware
I decided to post this, since DaZuppa is busy celebrating his Mother's birthday, trying to get some weekend rest and simultaneously thinking about a Personalizer-related task that is so gigantic in scope and so dull that I feel almost like his slavery-bent employer.